RYAN WHITTLE
  • Game Projects
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    • Brisk Banter
    • Dead Stop - Machinima
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​Dead Stop

Machinima Animated Short

Dead Stop - Machinima

Dead Stop is a Machinima where I worked with models, texture, and animations. Mainly in Unreal Engine 4's sequencer and Maya. This was everybody on the team's first project in Unreal Engine 4. With a team of 5; programmers, producers, and artists came together to create this in just 3 months. Above is the completed Machinima. My responsibilities included the car models and textures, character animations, and team management production work.

Ryan Whittle

Email: whittleunited@gmail.com

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  • Game Projects
    • All of Us
    • NecroQuest
    • Just One Bard
    • Greedy Goblin
    • Color Me Healthy
    • Brisk Banter
    • Dead Stop - Machinima
  • About
  • Resume
  • Contact